My adventures into GMS (Guard Medical Services) continues with my first field surgeon to go along with the Ambulance, and my casualty objectives.
As some of you who follow my blog already know, I've only just started to play around with Green Stuff and sculpting. My only other attempts have been the cloaks on my snipers and my marbo. This model was a whole different challenge to those cloaks.
I wanted to get across the look of a field surgeon, so that meant that he had to have an apron, face mask and some sort of medical tool. I started with a tank commander model, cutting off his side pouches. From there, I built up the apron. The arms are from the catachen command medic, I filed them down a bit as surgeons don't have huge muscles and then added cuffs to give the impression the arms were clothed. Finally the head came from the catachen command sprue, I cleaned up the side knot for the bandanna and added a face mask. Overall he looks like I wanted him too. I showed my wife, and she said 'Is it a butcher?' much to my initial dismay. I thought for a moment, then realised he's a field surgeon, so yes, he's a butcher! Doc Butcher to be precise.
OK, now I know I'm new to sculpting, and I'm certainly no Col. Gravis, so I'm going to be honest with myself about what I don't like and think I could do better. I don't like the fact that none of the edges are sharp on the apron and mask. They're all rounded, but I'm assuming that's because I'm using a rubber sculpting tool and not a metal one. Also, the cuffs came out a bit chunky, so in future I'll put a lot less GS on initially and building it up over time. Hopefully, over time, I'll get better at judging how much GS I need to do something.
If any of you guys have any tips or know of any good guides, please let me know as the more info I can get, the better. So, what do you think of Doc Butcher guys?